Build tab
Build tab
Here are a listing of the controls for the Build tab.

1) Render Area - gray and white checkerbox rectangle which is used to display finished, composited rendered buttons. The checkerbox pattern allows you to view the 'transparent' areas of your button, which is used when exporting using the PNG format (the JPG format does not support transparency).

2) Build Button button - renders the current visible button states to the Render Area. After finished, you can click on the button and view the different button states interactively.

3) show disabled state checkbox - if checked displays the currently rendered state for the Disabled state in the Render Area. Used primarily to check the final render of a Disabled button state. If the Disabled button state is inactive, then this button will display nothing in the Render Area.

4) text extends button - used in the rare case where the text goes outside beyond a button outline (ex. checkbox and radio buttons). When checked, it is more computationally intensive, so try first leaving unchecked. Technically, it renders text over the transparency channel, then generates a new transparency channel for the final image(s).

5) PNG export radio button - if selected will export the previously rendered button states generated by the Build Button button in PNG format. If a transparency channel exists, it will be preserved in the PNG file(s).

6) JPG export radio button - if selected will export the previously rendered button states generated by the Build Button button in JPG format.

7) JPG Quality slider - sets the quality level for JPG files exported. The quality range is between 1 and 100 with 100 being the best quality.

8)* button - changes the default file naming conventions used when exporting images. You can customize the file names for each of the separate button states as they are exported.

9) Export Images button - prompts the user for a file prefix name, then saves the rendered buttons as displayed in the Render Area, one at a time, with the set file naming conventions. If the JPG export is chosen, then ButtonGadget will prompt you if you want to create javascript to go along with the files just exported. Javascript will only be created for the Normal and Mouse Over button states.